![]() Luckily my cans (beyerdynamic dt 880) were on the list of headphones that they provide an average eq curve for, so I was able to download the free trial and test it out. It was actually comment about how good SonarWorks sounded that led me to give it a second look. I have to thank real quick, I hadn't heard of Sonar Works before, and I admit I was skeptical when I first checked it out. A bit of CanOpener on hard-panned sounds could help improve the listening experience for consumers who use headphones. I have to say I always take slight issue with people saying that you should always monitor on speakers, because not all people will listen to the final product on speakers, so I don't think it pays to neglect the effect that this has on the headphone soundstage. I feel like putting a bit of CanOpener on hard-panned sources in a mix (and including it in mixdown) can help lift the sound away from the listener's ears a little bit, and with the subtlety of the software meaning it hopefully wont "mess up" the experience of listening with speakers too much. Like I'm being whispered into each ear, attacking me from both sides. Source: your opinion, do you think it makes any sense to use CanOpener as an effect for mixing, rather than for monitoring? My issue with a lot of music is that the hard-panned sounds in LCR mixes sound really unnatural and when listening on headphones, and since my (and probably a lot of people's) primary listening is done on headphones, I always feel disappointed with LCR music. The only thing that helps here is listening to another system with real speakers. The effect of effects like stereo widening, chorus, phaser, and others that affect stereo behavior become very difficult to assess. This can also be observed in many amateur productions that were only mixed in headphones. Because these only occur when the sound waves of both mono audio signals meet - wave troughs and peaks cancel each other out. If the sounds of both loudspeakers cannot mix, phase cancellation is unfortunately not audible either. While this is in front of your head with speakers, it is between your ears with headphones. The problem of the mono center goes hand in hand. There is therefore a lack of important information for the stereo localization of the sounds. In contrast, the sound of the right loudspeaker in the headphones cannot be heard in the left ear and vice versa. The music from the two loudspeakers hits both ears at the same time, albeit with a delay due to the different distance to the speaker. In principle, stereophony is just a work of our brain - it combines two mono sound sources that arrive at our ears at the same time into one sound with a corresponding room layout. Headphones form an almost self-contained system on the ear. Possible sources of problems when mixing in headphones And if I needed to really investigate the sub region I'd use a monitoring plugin (ie Airwindows Monitoring) to solo just the sub frequencies. So I made a monitor eq for those that just boosted the sub in a way that sounded natural to me. I had a pair of DT990 headphones that just had a real lack of bass response. My room when untreated had a really annoying 120hz resonance, so I just kept an eq on the master with a big narrow duck at 120 hz. ![]() If you have any really horrible artifacts happening, make a monitor eq yourself. If you can't treat your room, just spend some time learning how it sounds. You can even make your own diffusers with plywood and 4x4's for penny's on the dollar. You can make your own acoustic panels with Roxul or Corning's 703 for a fraction the cost of Auralex or the like. In my opinion, don't bother with the headphone monitoring plugins, just learn your headphones. While the frequency response might be more "flat", I'm still not used to how flat sounds and I have to learn it.Ī quick way to check if these plugins might work for you, is listen to some reference tracks through them, do they sound better? More natural? Or worse? When I've been to studios with better treated rooms and better monitors, I had to learn how that sounded. As far as my room goes, it's far from perfect but I know how things are supposed to sound in it. I don't want something that will change that. I know very well how my headphones sound. I found that what I thought sounded good through that flat response was too bright and bass heavy. I used Sonarworks Reference for awhile and found that I just had to relearn how a good mix sounded with a perfectly flat frequency response. My 2 cents on the topic, you have to learn any mix environment you're in.
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